ScriptMeasure
Measure defined through a Lua script.
Runs the script defined in the file defined by script_file
, which is relative to the folder of the scone scenario. See also LuaModel, LuaBody, LuaDof, LuaActuator, LuaMuscle, LuaFrame. Example of a Lua measure script:
function init( model, par ) -- This function is called at the start of the simulation -- 'model' can be used to initialize the measure parameters (see LuaModel) end function update( model, time ) -- This function is called at each simulation timestep -- Use it to update the internal variables of the measure (if needed) return false -- change to 'return true' to terminate the simulation early end function result( model ) -- This function is called at the end of the simulation -- It should return the result of the measure return 0.0 end function store_data( current_frame ) -- This function is called at each simulation timestep -- 'current_frame' can be used to store values for analysis (see LuaFrame) end
See Tutorial 6a and 6b for more information.
Inherits from Measure.
Public Attributes
Parameter | Type | Description |
---|---|---|
script_file | path | filename of the Lua script, path is relative to the .scone file |
external_files | std::vector< path > | Array of files used by the Lua script; files included by 'require' should be added here. |
name | String | Name of the Measure, to be used in reporting; defaults to measure type. |
weight | Real | Weighting factor applied to the result of the measure; default = 1. |
threshold | Real | Threshold above / below which the measure becomes zero; default = 0. |
threshold_transition | Real | Transition range above threshold between which the measure linearly decreases to zero; default = 0. |
result_offset | Real | Offset added to measure result; default = 0. |
minimize | bool | Indicate whether this measure should be minimized; default value depends on the measure type (usually true). |
start_time | TimeInSeconds | Time [s] at which Controller becomes active; default = 0. |
stop_time | TimeInSeconds | Time [s] at which Controller becomes inactive; default = until simulation ends. |
signature_prefix | String | Prefix signature with custom string. Special tags: DATE_TIME, DATE_TIME_EXACT, SCONE_VERSION. |
signature_postfix | String | Append custom string to signature. Special tags: DATE_TIME, DATE_TIME_EXACT, SCONE_VERSION. |
signature | String | Set custom signature and omit the auto-generated signature. |
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