ref:lua_controller

LuaController

Controller type for use in lua scripting.

See ScriptController and ScriptMeasure for details on scripting.

Function Description
LuaString name() get the name of the body
int child_count() number of child controllers
LuaController child(int index) get child controller
void enable(bool enabled) enable controller
bool enabled() check if controller at index is enabled (starting at 1)
void set_child_enabled(int index, bool enabled) enable controller at index (starting at 1)
bool is_child_enabled(int index) check if controller at index is enabled (starting at 1)

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