LuaController
Controller type for use in lua scripting.
See ScriptController and ScriptMeasure for details on scripting.
Public Functions
Function | Description |
---|---|
LuaString name() | get the name of the body |
int child_count() | number of child controllers |
LuaController child(int index) | get child controller |
void enable(bool enabled) | enable controller |
bool enabled() | check if controller at index is enabled (starting at 1) |
void set_child_enabled(int index, bool enabled) | enable controller at index (starting at 1) |
bool is_child_enabled(int index) | check if controller at index is enabled (starting at 1) |
Converted from doxygen using dokugen