ref:lua_body

# Differences

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 ref:lua_body [2022/04/19 13:01]127.0.0.1 external edit ref:lua_body [2022/06/30 13:27] (current) 2022/04/28 09:32 thomas 2022/04/19 13:01 external edit 2022/04/28 09:32 thomas 2022/04/19 13:01 external edit Line 11: Line 11: | LuaVec3 **com_pos**() | get the current com position [m] | | LuaVec3 **com_pos**() | get the current com position [m] | | LuaVec3 **com_vel**() | get the current com velocity [m/s] | | LuaVec3 **com_vel**() | get the current com velocity [m/s] | - | LuaVec3 **com_acc**() | get the current com acceleration [m/s^2] | + | LuaVec3 **com_acc**() | get the current com acceleration [m/s%%^%%2] | | LuaVec3 **point_pos**(const LuaVec3 &p) | get the global position [m] of a local point p on the body | | LuaVec3 **point_pos**(const LuaVec3 &p) | get the global position [m] of a local point p on the body | | LuaVec3 **point_vel**(const LuaVec3 &p) | get the global linear velocity [m/s] of a local point p on the body | | LuaVec3 **point_vel**(const LuaVec3 &p) | get the global linear velocity [m/s] of a local point p on the body | Line 17: Line 17: | LuaVec3 **ang_pos**() | get the body orientation as a 3d rotation vector [rad] | | LuaVec3 **ang_pos**() | get the body orientation as a 3d rotation vector [rad] | | LuaVec3 **ang_vel**() | get the angular velocity [rad/s] of the body | | LuaVec3 **ang_vel**() | get the angular velocity [rad/s] of the body | - | LuaVec3 **ang_acc**() | get the angular acceleration [rad/s^2] of the body | + | LuaVec3 **ang_acc**() | get the angular acceleration [rad/s%%^%%2] of the body | | LuaVec3 **contact_force**() | get the contact force vector [N] applied to this body via contact geometry | | LuaVec3 **contact_force**() | get the contact force vector [N] applied to this body via contact geometry | | LuaVec3 **contact_moment**() | get the contact moment vector [Nm] applied to this body via contact geometry | | LuaVec3 **contact_moment**() | get the contact moment vector [Nm] applied to this body via contact geometry |