BodyOrientationReflex
Reflex based on the global orientation of a specific Body.
Must be part of ReflexController.
Inherits from Reflex.
Public Attributes
Parameter | Type | Description |
---|---|---|
source | String | Name of the Body that is the source of this Reflex, append with _o for Body on opposite side. |
axis | Vec3 | Orientation axis; default = [ 0 0 1 ]. |
axis_name | String | Name of the axis, should be provided when using multiple; default = [ 0 0 1 ]. |
use_rotation_vector | bool | Use rotation vector instead of YZX Euler angle components; default = 0. |
P0 | Real | Target orientation [rad] around axis, derived as YZX Euler angle; default = 0. |
KP | Real | Orientation feedback gain; default = 0. |
allow_neg_P | bool | Allow this reflex to be negative; default = 1. |
V0 | Real | Target angular velocity [rad or m]; default = 0. |
KV | Real | Velocity feedback gain; default = 0. |
allow_neg_V | bool | Allow this reflex to be negative; default = 1. |
C0 | Real | Constant actuation added to the reflex; default = 0. |
target | String | Name of the target actuator; use _o for actuators on the opposite side. |
min_control_value | Real | Minimum output for this reflex; default = -infinity. |
max_control_value | Real | Maximum output for this reflex; default = +infinity. |
delay | TimeInSeconds | Neuromuscular delay [s] used for this reflex; default = 0. |
Converted from doxygen using dokugen