Adding new simulators to SCONE
SCONE is simulator-agnostic, in the sense that it can work with any dynamics simulation engine. In order to do so, a user must create a library which implements the following virtual C++ classes:
scone::Model
scone::Muscle
scone::Body
scone::Joint
scone::Dof
For an example, please regard the OpenSim3 implementation of the SCONE API.