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changes [2019/10/10 14:05]
changes [2019/11/12 15:50] (current)
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 +====== What's new ======
  
 +==== SCONE 1.3.0 ====
 +//Released November 12, 2019//
 +
 +=== New Features and Updates ===
 +  * SCONE scenarios are now loaded an visualized immediately after a file is opened or saved
 +  * Improved support for editing and optimizing more model properties (using ''​Properties { ... }''​) directly in the SCONE scenario. These include ContactGeometry (position, radius, etc.), Joint, and Coordinate properties. Closes #78
 +  * Major performance improvement of the SCONE User Interface when the 3D visualizer is not actively used
 +  * 3D viewer now supports keyboard shortcuts for orbit (''​Left'',​ ''​Right'',​ ''​PgUp'',​ ''​PgDn''​),​ pan (''​Shift + Arrow keys''​) and zoom (''​Up''​ and ''​Down''​)
 +  * ''​Ctrl + Space''​ now toggles playback
 +  * ''​Ctrl + E''​ now evaluates the currently selected scenario
 +  * Visualizer no longer uses emissive component, added ambient_intensity parameter
 +  * SCONE Unit tests are now performed in parallel for improved performance
 +
 +=== Fixes ===
 +  * When optimizing a scenario, the *copied* versions of models and scripts are now used, so you can freely edit the originals during an active optimization
 +  * Fixed incorrect "​Please select a .scone file" error while optimizing or evaluating a scenario
 +  * ''​PieceWiseLinear''​ and ''​PieceWiseConstant''​ functions now check if ''​dt > 0''​
 +  * ''​ImitationObjective''​ was broken, now it works again
 +
 +==== SCONE 1.2.3 ====
 +//Released September 13, 2019//
 +
 +=== Fixes ===
 +  * ScriptMeasure / ScriptController:​ Fixed issue causing contact_force(),​ contact_moment() and contact_point() to return zero
 +  * ScriptMeasureJump.lua (from Tutorial 6a) now demonstrates use of body:​contact_force()
 +
 +==== SCONE 1.2.2 ====
 +//Released September 9, 2019//
 +
 +=== Fixes ===
 +  * ScriptMeasure / ScriptController:​ Contact forces are now accessed correctly using contact_force(),​ contact_moment() and contact_point()
 +  * File Save (''​Ctrl + s''​) now works with .lua files (closes #77)
 +  * Open File (''​Ctrl + o''​) now shows all supported file formats by default
 +  * Jumping tutorials now explicitly maximize results
 +  * Documentation fixes
 +  * Minor performance enhancements
 +
 +==== SCONE 1.2.1 ====
 +//Released July 25, 2019//
 +
 +=== Fixes ===
 +  * ScriptController and ScriptMeasure:​ Lua scripts now support '​require'​ for including other scripts located in the same folder
 +  * FeedForwardController now supports CoordinateActuators
 +  * FeedForwardController no longer crashes when no actuators could be found
 +
 +==== SCONE 1.2.0 ====
 +//Released June 25, 2019//
 +
 +=== New Features and Updates ===
 +  * Contacts forces are now correctly reported and displayed in the SCONE 3D visualizer.
 +  * Ground plane visualization now supports tilt and offsets.
 +  * GaitMeasure takes into account ground plane slopes when detecting falling.
 +  * Improved support for defining symmetric / asymmetric controllsers. The '​symmetric'​ property now works as expected in all controllers and is inherited from parent controllers if not specified (root controller defaults to true).
 +  * Scripting (ScriptMeasure and ScriptController):​
 +  * Added support store_data() for writing data to .sto and SCONE analysis window
 +  * Improved error handling and reporting for scripts
 +  * added body:​point_pos and body:​point_vel
 +  * added functionality to LuaVec3 and LuaQuat (see reference manual)
 +  * Added warning in folder preferences dialog to avoid network drives (issue #53)
 +  * Pressing F5 will now evaluate the currently active scenario (if any)
 +  * When pressing Ctrl + T or Ctrl + F5 while a .lua file is active, scone tries to open a .scone instead.
 +  * Updated tutorials and documentation
 +
 +=== Fixes ===
 +  * All open files are now checked for modification when running a scenario
 +  * Close current tab (Ctrl+W) now works correctly
 +  * Jump tutorials now use correct init_file
 +  * JumpMeasure now supports both '​body'​ and '​target_body',​ matching documentation and maintaining backwards compatibility
 +  * Text modification detection now works properly with undo
 +  * Text documents are now automatically focused when opened
 +
 +==== SCONE 1.1.1 ====
 +//Released May 29, 2019//
 +
 +=== New Features and Updates ===
 +  * Added new MuscleMeasure for penalizing muscle activation, length and contraction velocity (issue #36).
 +  * RangePenalty now supports '​mode'​ setting, allowing the final penalty to be the '​average'​ (default), '​lowest',​ or '​highest'​ of all recorded
 +  * New measure_type in EfforMeasure:​ SquaredMuscleStress. This minimizes the sum of (F/PCSA)^2 for all muscles.
 +  * Controllers now have '​name'​ member that is used as a prefix for all parameter names. This should prevent undesired parameter name clashes when combining controllers. CompositeController displays warning when child controllers have identical names.
 +  * Added warning in folder preferences dialog to avoid network drives (issue #53)
 +  * Documentation updates
 +  * Tutorial updates
 +
 +=== Fixes ===
 +  * SequentialController now works correctly
 +  * NoiseController more accurately handles cases where the noise STD is zero
 +  * tutorial 6b, renamed '​gyro'​ to '​external balance device'​
 +
 +==== SCONE 1.1.0 ====
 +//Released May 20, 2019//
 +
 +=== New Features and Updates ===
 +  * SCONE now has a powerful new scripting interface for custom controllers and measures
 +    * Using the lua scripting language (http://​lua.org)
 +    * Create custom controllers using ScriptController
 +    * Create custom measures using ScriptMeasures
 +    * Support for writing custom data to .sto and SCONE Analysis window
 +  * The SCONE Studio editor now supports Find (Ctrl+F) and Find Next / Previous (F3 / Shift+F3)
 +  * The .SCONE file format is now more strict:
 +    * Comments using '';'​ ''​%%//​%%''​ ''/​*''​ and ''​*/''​ are no longer supported
 +    * Only single line comments '#'​ and multi-line comments '###'​ are supported
 +  * Improved unit testing
 +  * Many documentation updates and fixes
 +
 +=== Fixes ===
 +  * Jump tutorials now use correct init_file
 +  * Editor now handles undo/redo of document formatting as single step
 +  * JumpMeasure now supports both '​body'​ and '​target_body',​ matching documentation and keeping backwards compatibility
 +
 +==== SCONE 1.0.0 ====
 +//Released April 18, 2019//
 +
 +=== Updates ===
 +  * Documentation updates
 +  * Depricated StateController,​ TimeStateController and SensorStateController
 +
 +==== SCONE 0.22.1 BETA ====
 +//Released April 16, 2019//
 +
 +=== Updates ===
 +  * Documentation updates
 +  * Updates to unit testing
 +  * SCONE now uses OpenSceneGraph 3.4.1 (see https://​openscenegraph.org)
 +
 +=== Fixes ===
 +  * SCONE now ignores the initial_load setting when a model does not have contact geometry, preventing the software from hanging.
 +
 +==== SCONE 0.22.0 BETA ====
 +//Released April 4, 2019//
 +
 +=== Updates ===
 +  * SCONE now displays a warning dialog when a scenario contains invalid setting
 +  * New and updated tutorials
 +  * Added keyboard shurtcuts in SCONE viewer:
 +    * '​r'​ reset viewer camera
 +    * '​x'​ view model along x direction
 +    * '​y'​ view model along y direction
 +    * '​z'​ view model along z direction
 +  * Improved reading and error reporting of SCONE scenarios
 +
 +=== Fixes ===
 +  * Fixed visualization of scaled OpenSim models (OpenSim3)
 +  * Restored DATE_TIME_EXACT tag in signatures
 +
 +==== SCONE 0.21.0 ALPHA ====
 +//Released February 13, 2019//
 +
 +=== Updates ===
 +  * New tutorials
 +  * Improved scone scenario notation, '​type'​ parameter can now be omitted
 +  * Model properties can now be set via ModelProperties
 +  * External files can now be included using << FILENAME >>
 +  * Improved appearance
 +  * Added unit tests
 +  * DATE_TIME year now uses 2 digits
 +
 +=== Fixes ===
 +  * NoiseController now works when noise sigma is zero
 +  * Better handling of upper / lower parameter bounds during optimizaiton
 +
 +==== SCONE 0.20.1 ALPHA ====
 +//Released January 8, 2019//
 +
 +=== Fixes ===
 +  * Issue where negative tendon lengths would cause a crash in the visualization
 +  * Issue where simulations with a duration with a decimal point would not terminate correctly
 +
 +==== SCONE 0.20.0 ALPHA ====
 +//Released December 14, 2018//
 +
 +=== Updates ===
 +  * Ground reaction force is now output both as normalized [gBW] as unnormalized [N] data.
 +  * New data output: Center of Pressure (CoP) and Ground Reaction Moment [Nm] 
 +
 +==== SCONE 0.19.4 ALPHA ====
 +//Released December 6, 2018//
 +
 +=== Fixes ===
 +  * Fixed regression reading vector data
 +
 +==== SCONE 0.19.3 ALPHA ====
 +//Released December 6, 2018//
 +
 +=== Fixes ===
 +  * When evaluating a scenario from sconecmd.exe,​ the average parameters are now used instead of the best, in order to be consistent with scenario test (Ctrl + T) from SCONE studio.
 +
 +==== SCONE 0.19.2 ALPHA ====
 +//Released December 5, 2018//
 +
 +=== Fixes ===
 +  * Fixed issue reading state_init_optimization.exclude from legacy scripts
 +  * Fixed issue where data output settings were not read when running from command-line
 +
 +==== SCONE 0.19.1 ALPHA ====
 +//Released November 19, 2018//
 +
 +=== Updates ===
 +  * Ground plane can now be hidden
 +
 +=== Fixes ===
 +  * Fixed auto-formatting issues in scone editor
 +  * Correctly handle transform and scale of display geometry
 +
 +==== SCONE 0.19.0 ALPHA ====
 +//Released November 14, 2018//
 +
 +=== New Features and Updates ===
 +  * Improved support for batch processing through the command line interface
 +  * Added setting for output video quality and video frame rate
 +  * Example updates
 +
 +==== SCONE 0.18.0 ALPHA ====
 +//Released October 17, 2018//
 +
 +=== New Features and Updates ===
 +  * MuscleReflex can now act with activation as source (using KA, A0 and allow_neg_A)
 +  * Reflexes can now use contralateral sources, using `_o` postfix.
 +  * Added initial_load and initial_load_dof to allow control over the initial position of the model
 +  ​
 +=== Fixes ===
 +  * Sided reflex data in analysis output is now displayed correctly
 +  * Invalid initial_load settings now produce a warning instead of an error
 +  * Documentation fixes
 +  ​
 +==== SCONE 0.17.1 ALPHA ====
 +//Released October 12, 2018//
 +
 +=== Fixes ===
 +  * Fixed issue where settings could not be loaded the first time
 +  * Fixed error in the Gait GH2010 example
 +
 +==== SCONE 0.17.0 ALPHA ====
 +//Released October 11, 2018//
 +
 +=== New Features and Updates ===
 +  * Many visualization improvements
 +  * New, more robust system for storing settings
 +  * Example gait model updates (fixed gastroc length issue) ​
 +  * Documentation updates
 +
 +=== Fixes ===
 +  * Several minor stability improvements
 +
 +==== SCONE 0.16.0 ALPHA ====
 +//Released October 5, 2018//
 +
 +=== New Features and Updates ===
 +  * NoiseController for simulating Motor Noise
 +  * BodyMeasure for measuring position, speed and velocity of a point on a body
 +  * JumpMeasure now has offset on body for measuring height
 +  * Controllers can now be defined outside Model
 +  * Updated Examples
 +
 +=== Fixes ===
 +  * Simulation errors are now properly reported
 +  * .par filenames are now written correctly with extremely high / low fitness
 +
 +==== SCONE 0.15.0 and earlier ====
 +//Changes to SCONE are officially published since version 0.16.0//